UML统一建模基础教程
作者 : 刘小松 等编著
出版日期 : 2014-05-28
ISBN : 978-7-111-46083-1
定价 : 49.00元
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扩展信息
语种 : 简体中文
页数 : 356
开本 : 16
原书名 :
原出版社:
属性分类: 教材
包含CD :
绝版 :
图书简介

本书共有14章,前4章介绍了建模基础知识、面向对象技术、Rational Rose开发工具和UML建模语言的一些基本理论和概念,第5章到第13章详尽地介绍了UML中类图、对象图、包图、用例图、类图、序列图、协作图、活动图、状态图、构件图、部署图以及Rational Rose统一过程的概念和在实际中的使用,最后一章通过一个建模的综合案例——学籍管理系统对使用Rational Rose进行UML建模的全过程进行了深入剖析。
此外,各章后配有适量的扩展练习和5个综合的建模案例附录,以加深读者的理解和提高,并且本书附有DVD光盘视频讲解UML中各种视图和模型元素在Rational Rose中的具体绘制过程。

图书特色

xml
 
理论结合实践,加强动手能力培养
通过6个综合案例演示在实际项目开发中XML的应用
附赠DVD多媒体教学视频、PPT教学课件,以及全书实例的源程序和相关素材








全面讲解XML技术,覆盖XML开发的大部分知识点和关键技术
章后提供扩展练习,便于读者巩固所学知识
6个综合案例均来自于实际开发,读者对其稍加修改后可直接用于实践
免费赠送超过500分钟的多媒体教学视频



uml

大量的范例讲解,丰富的扩展练习,使读者快速进入项目实战状态
详解Rational Rose软件的操作方法,使UML建模过程变得轻松异常
附赠DVD多媒体教学视频、PPT教学课件,以及全书实例的源程序和相关素材


通过各章实例详解UML的基本概念和建模方法
通过综合案例剖析使用Rational Rose进行UML建模的全过程
6个综合案例均来自于实际开发,读者对其稍加修改后可直接用于实践
免费赠送超过500分钟的多媒体教学视频














uml

实例详解UML的基本概念和建模方法
综合案例剖析使用Rational Rose进行UML建模的全过程
附赠DVD多媒体教学视频、PPT教学课件,以及全书实例的源程序和相关素材





6个综合案例均来自于实际开发,读者对其稍加修改后可直接用于实践
免费赠送超过500分钟的多媒体教学视频

图书前言

本书是一本关于讲解 UML基础和 Rose建模的教材,书中包含了 UML的基础知识、UML的基本元素以及 UML的使用方法,Rational Rose是目前最为业界瞩目的可视化软件开发工具,通过它可以便捷、高效地完成 UML的建模工作。
本书内容
本书共有 14章和 5个附录。
第 1章:本章主要对软件工程的目标、过程和原则,以及 UML等方面的问题和基本概念进行简要介绍,以便读者在进入软件建模之前,对软件工程的一些基本知识有一定的理解。
第 2章:本章主要介绍面向对象开发、面向对象设计和面向对象实现的方法,以便读者对 UML有初步的认识。
第 3章:本章对 UML的主流开发工具 ——Rational Rose进行介绍,包括其安装、使用、视图模型和生成代码的方法。
第 4章:本章对 UML进行概要介绍,包括常用的 UML元素、UML的通用机制、UML的扩展机制和对象约束语言等。
第 5章:介绍用例图的概念和作用,讲解用例图的重要组成元素和如何通过 Rational Rose创建用例图。
第 6章:介绍了类图和对象图的基本概念、类图到数据库的转换以及在 UML中的表示。通过讲解使用 Rational Rose创建类图的方式,使读者在学完本章后,能够根据类图和对象图描绘出系统的静态结构。
第 7章:本章主要是对包图中的基本概念以及它们的使用方法进行详细介绍。
第 8章:针对 UML中的序列图进行介绍,包括它的基本概念、组成和使用 Rational Rose创建序列图的方法。
第 9章:通过本章的学习,可以掌握协作图的基本概念以及使用方法,进而能够熟练使用协作图描述系统中对象之间的交互。
第 10章:介绍活动图的基本概念、组成元素,以及使用 Rational Rose创建活动图的方法。
第 11章:读者在学习本章后,能够从整体上理解状态图并掌握状态图的画法。
第 12章:对构件图和部署图进行详细讲解,读者在学完本章后,能够根据构件图和部署图的基本概念,创建图中的各种模型元素,描绘出系统的物理结构,并将前面介绍过的其他图结合起来,完成对整个系统的建模。
第 13章:介绍统一过程的概念、结构、配置和实现 Rational统一过程的方法。
第 14章:给出一个学籍管理系统的综合实例,将前面各章介绍的 UML图形以及模型元素综合起来,实现对一个完整系统的设计和建模过程。整个过程按照软件设计的一般流程进行,让读者对实际项目的系统建模有一个直观的认识。
附录 A~E通过新闻发布系统、网上教学系统、网上购物商店、汽车租赁系统和超市管理系统 5个综合性的建模实例来巩固读者对 UML建模知识的理解。
面向读者
本书既可以作为各大院校计算机软件工程专业学生学习 UML和面向对象技术的教材,也可作为广大软件开发人员和系统架构设计人员自学 UML的参考和指导用书。
鸣谢
本书主要由刘小松编写,此外,王坚宁、胡书敏、王相羽、袁润非、杨阳、王炳乾、苏宝保、张琴、李龙、王华、李辉、刘峰、徐浩、李建国、马建军、唐爱华、苏小平、朱丽云、马淑娟、周毅、张乐、李大勇、许小荣、魏勇、王云等同志也参与了本书的部分编写工作。
由于作者水平有限,书中错误、纰漏之处难免,欢迎广大读者、同仁批评斧正。

编者
2014年 3月

上架指导

计算机\软件工程

封底文字

UML是以面向对象图形的方式来描述任何类型的系统,应用领域非常广泛,其中最常用的是建立软件系统的模型,本书依据统一建模语言UML与面向对象编程语言,结合实际案例,深入全面地讲解了UML的基本概念和建模方法。
本书最大的特点是将理论和实际紧密的结合,实例丰富、图文并茂,讲解详尽、实践性强,可以作为大专院校计算机软工程专业学生学习UML和面象对象技术的教材,也可作为广大软件开发人员和系统架构设计人员自学UML的参考书和指导用书。

图书目录

前言
第 1章建模基础知识 ···················· 1
1.1 软件工程概述 ·····························1
1.1.1 软件工程的产生 ··············1
1.1.2 软件工程的内容和基本原理 ······················3
1.1.3 现代软件工程 ··················4
1.2 建模概述 ·························4
1.2.1 什么是模型 ······················4
1.2.2 建模的原理 ······················5
1.2.3 为什么要建模 ··················6
1.2.4 建模的目标和原则 ··········7
1.3 UML概述···································7
1.3.1 UML的起源和发展 ········8
1.3.2 UML的主要特点 ············9
1.3.3 UML的应用领域 ············9
1.3.4 UML的模型种类 ··········10
1.4 扩展练习 ························15
第 2章面向对象技术 ·················· 16
2.1 面向对象的基本知识 ···············16
2.1.1 类的含义 ························17
2.1.2 消息和事件 ····················17
2.1.3 面向过程 ························18
2.2 面向对象的特征 ·······················19
2.2.1 抽象 ·······························19
2.2.2 封装 ·······························20
2.2.3 继承 ·······························21
2.2.4 多态 ·······························22
2.3 面向对象的开发 ·······················22
2.3.1 系统调查和需求分析 ····23
2.3.2 面向对象分析 ················23
2.3.3 面向对象设计 ················26
2.3.4 面向对象实现 ················27
2.4 基于 UML的面向对象建模 ·····29
2.5 扩展练习 ···································29
第 3章建模工具 Rational Rose ·· 30
3.1 Rational Rose的基础知识 ········30
3.2 Rational Rose的安装 ················32
3.3 Rational Rose的使用 ················34
3.3.1 Rational Rose的启动界面 ····························34
3.3.2 Rational Rose的主界面 ·36
3.3.3 Rational Rose的常用操作 ····························41
3.4 Rational Rose的 4种视图模型 50
3.4.1 用例视图 ························51
3.4.2 逻辑视图 ························55
3.4.3 部署视图 ························60
3.4.4 构件视图 ························61
3.5 利用 Rational Rose生成代码 ···63
3.5.1 生成代码的方法 ············63
3.5.2 逆向工程 ························68
3.6 扩展练习 ···································69
第 4章初识 UML ························ 71
4.1 UML的构成 ·····························71
4.1.1 视图 ·······························71
4.1.2 图 ···································72
4.2 模型元素 ···································74
4.2.1 事物 ·······························74
4.2.2 关系 ·······························78
4.3 通用机制 ···································79
4.3.1 规格说明 ························79
4.3.2 UML的修饰 ··················79
4.3.3 通用划分 ························80
4.4 UML中的扩展机制 ·················80
4.4.1 体系结构 ························81
4.4.2 构造型 ····························85
4.4.3 标记值 ····························88
4.4.4 约束 ·······························89
4.5 对象约束语言 ···························91
4.5.1 OCL概述·······················91
4.5.2 OCL的标准类型 ···········92
4.5.3 OCL的表达式···············97
4.5.4 OCL的应用···················98
4.6 扩展练习 ···································99
第 5章用例图 ··························· 100
5.1 用例图的概念 ·························100
5.1.1 参与者 ··························100
5.1.2 用例 ·····························102
5.2 参与者之间的关系 ·················103
5.3 用例的确定 ·····························104
5.3.1 识别用例 ······················104
5.3.2 用例粒度 ······················105
5.3.3 用例规约 ······················105
5.3.4 用例间的关系类型 ······106
5.4 系统边界 ·································109
5.5 绘制用例图 ·····························110
5.5.1 创建用例图 ·················· 111
5.5.2 绘制参与者 ··················112
5.5.3 绘制用例 ······················114
5.5.4 绘制用例和参与者的关系 ··························115
5.5.5 绘制用例间的关系 ······116
5.6 用例图建模实例——图书管理系统用例图 ············117
5.6.1 需求分析 ······················117
5.6.2 识别参与者 ··················117
5.6.3 识别用例 ······················118
5.6.4 构建用例模型 ··············119
5.7 扩展练习 ·································120
第 6章类图和对象图 ················ 122
6.1 类图 ········································122
6.1.1 类图的概念 ··················122
6.1.2 类的组成 ······················123
6.1.3 类的类型 ······················128
6.1.4 类的构造型 ··················128
6.2 类图中的关系 ·························130
6.3 类图到数据库的转换 ·············134
6.3.1 基本映射转换 ··············134
6.3.2 类到表的转换 ··············136
6.3.3 关系的转换 ··················139
6.3.4 完整性与约束验证 ······140
6.3.5 父表的约束 ··················140
6.3.6 子表的约束 ··················141
6.4 对象图 ·····································141
6.4.1 对象图的概念 ··············141
6.4.2 对象图中的对象 ··········142
6.4.3 对象图中的链 ··············143
6.5 绘制类图 ·································143
6.5.1 类图和类的绘制 ··········143
6.5.2 类关系的绘制 ··············152
6.6 绘制对象图 ·····························154
6.7 类图和对象图的建模实例——图书管理系统 ·················155
6.7.1 确定系统中的类 ··········155
6.7.2 确定类的属性和操作 ··156
6.7.3 确定类的关系 ··············157
6.7.4 根据类图绘制对象图 ··158
6.8 扩展练习 ·································158
第 7章包图······························· 160
7.1 包图的概念 ·····························160
7.1.1 模型的组织结构 ··········160
7.1.2 包和包图 ······················161
7.2 包的构成 ·································162
7.2.1 包的名称 ······················163
7.2.2 包的元素 ······················163
7.2.3 包的可见性 ··················163
7.2.4 包的构造型 ··················164
7.2.5 包的子系统 ··················165
7.3 包图中的关系 ·························166
7.3.1 依赖关系 ······················166
7.3.2 泛化关系 ······················168
7.4 包的嵌套 ·································168
7.5 绘制包图 ·································169
7.5.1 包的创建 ······················169
7.5.2 包中类的添加 ··············171
7.5.3 绘制包的关系 ··············172
7.6 包图的建模实例——图书管理系统包图 ··············172
7.6.1 确定包的分类 ··············172
7.6.2 确定包的关系 ··············173
7.7 扩展练习 ·································173
第 8章序列图 ··························· 174
8.1 序列图的概念 ·························174
8.2 序列图的组成 ·························175
8.2.1 对象 ·····························175
8.2.2 生命线 ··························176
8.2.3 激活 ·····························177
8.2.4 消息 ·····························177
8.3 序列图的对象行为 ·················179
8.3.1 创建与销毁对象 ··········179
8.3.2 分支与从属流 ··············180
8.4 绘制序列图 ·····························180
8.4.1 创建序列图 ··················181
8.4.2 创建对象 ······················182
8.4.3 绘制和设置消息 ··········184
8.4.4 绘制生命线 ··················186
8.4.5 销毁对象 ······················188
8.5 序列图的建模实例——系统管理员添加图书序列图 ·················188
8.5.1 需求分析 ······················188
8.5.2 确定序列对象 ··············189
8.5.3 完成序列建模 ··············190
8.6 扩展练习 ·································190
第 9章协作图 ··························· 193
9.1 协作图的概念 ·························193
9.2 协作图的组成 ·························195
9.2.1 对象 ·····························195
9.2.2 消息 ·····························195
9.2.3 链 ·································196
9.3 绘制协作图 ·····························196
9.3.1 协作图的创建 ··············197
9.3.2 对象的创建 ··················198
9.3.3 链和消息的创建 ··········200
9.3.4 序列图和协作图的转换 ·····························201
9.4 协作图的建模实例——系统管理员添加图书协作图 ···················201
9.4.1 创建协作图的步骤 ······202
9.4.2 需求分析 ······················202
9.4.3 确定协作图元素 ··········202
9.4.4 确定元素之间的关系 ··203
9.4.5 创建完整的协作图 ······203
9.5 扩展练习 ·································204
第 10章活动图 ························· 206
10.1活动图的概念 ·······················206
10.2活动图的组成元素 ···············208
10.2.1 动作状态 ····················208
10.2.2 活动状态 ····················208
10.2.3 组合状态 ····················209
10.2.4 分支与合并 ················209
10.2.5 分叉与结合 ················210
10.2.6 泳道 ···························211
10.2.7 对象流 ························211
10.3活动图的绘制 ·······················213
10.3.1 创建活动图 ················214
10.3.2 绘制初始和终止状态 215
10.3.3 绘制动作状态 ············215
10.3.4 绘制活动状态 ············216
10.3.5 绘制泳道 ····················218
10.3.6 绘制转换 ····················219
10.3.7 绘制分支 ····················220
10.4活动图的建模实例——借阅者借书活动图 ····················221
10.4.1 确定需求分析 ············221
10.4.2 确定用例路径 ············222
10.4.3 完成活动图创建 ········223
10.5扩展练习 ·······························223
第 11章状态图 ························· 225
11.1状态图的概念 ·······················225
11.1.1状态机························225
11.1.2状态图························226
11.2状态图的组成 ·······················228
11.2.1状态····························228
11.2.2转换····························231
11.2.3判定····························234
11.2.4同步····························235
11.2.5事件····························236
11.2.6初始状态和终止状态 ·237
11.3状态图的绘制 ·······················237
11.3.1创建状态图 ················238
11.3.2绘制初始和终止状态 ·239
11.3.3绘制状态 ····················239
11.3.4绘制转换 ····················240
11.3.5绘制事件 ····················241
11.3.6绘制动作 ····················241
11.3.7绘制监护条件 ············242
11.4状态图的建模实例——图书状态图 ····················243
11.4.1确定状态间的实体 ····243
11.4.2确定状态图中实体的状态 ························243
11.4.3确定相关事件 ············244
11.5扩展练习 ·······························244
第 12章构件图和部署图 ··········· 246
12.1构件图的概念 ·······················246
12.1.1 构件 ···························246
12.1.2 接口 ···························249
12.1.3 关系 ···························250
12.2构件图的绘制 ·························251
12.2.1 创建构件图 ················251
12.2.2 创建构件 ····················253
12.2.3 绘制构建关系 ············254
12.3部署图的概念 ·······················254
12.4部署图的组成 ·······················255
12.4.1 节点 ···························255
12.4.2 连接 ···························256
12.4.3 设备 ···························256
12.5部署图的绘制 ·······················257
12.5.1 绘制节点 ····················257
12.5.2 设置节点 ····················258
12.5.3 绘制连接 ····················260
12.6构件图和部署图的建模实例——图书管理系统 ···············261
12.6.1 确定系统构件图 ········261
12.6.2 确定系统部署图 ········262
12.7扩展练习 ·······························264
第 13章 Rational统一过程········ 265
13.1软件开发过程的概念 ···········265
13.2 Rational统一过程的概念 ·····266
13.3 Rational统一过程的结构 ·····268
13.3.1 核心工作流 ················269
13.3.2 迭代开发模式 ············270
13.4 Rational统一过程的最佳实现 ···························271
13.4.1 软件变更控制 ············271
13.4.2 软件质量验证 ············271
13.4.3 建立可视化的软件模型 ··························272
13.4.4 基于构件的架构应用 272
13.4.5 需求管理 ····················273
13.4.6 迭代式软件开发 ········274
13.5 Rational统一过程的开发模型 ····························275
13.5.1 动态开发 ····················275
13.5.2 静态开发 ····················280
13.5.3 面向架构的过程 ········281
13.6 Rational统一过程的配置和实现 ························283
13.6.1 Rational统一过程的配置 ···················284
13.6.2 Rational统一过程的实现 ························284
13.7扩展练习 ·······························285
第 14章学籍管理系统 ·············· 286
14.1系统需求分析 ·······················286
14.2系统建模 ·······························288
14.2.1 创建系统用例模型 ····289
14.2.2 创建系统静态模型 ····291
14.2.3 创建系统动态模型 ····294
14.2.4 创建系统部署模型 ····305
附录 A 新闻发布系统 ················· 308
A.1 需求分析 ································308
A.2 系统建模 ································308
A.3 创建系统动态模型 ················310
A.4 创建系统部署模型 ················313
附录 B 网上教学系统 ················· 315
B.1 需求分析 ································315
B.2 系统建模 ································315
B.3 创建系统动态模型 ·················318
B.4 创建系统部署模型 ·················320
附录 C 网上购物商店 ················· 321
C.1 需求分析 ································321
C.2 系统建模 ································322
C.3 创建系统动态模型 ·················324
C.4 创建系统部署模型 ·················326
附录 D 汽车租赁系统 ················· 328
D.1 需求分析 ································328
D.2 系统建模 ································328
D.3 创建系统动态模型 ················330
D.4 创建系统部署模型 ················333
附录 E 超市管理系统 ················· 335
E.1 需求分析 ································335
E.2 系统建模 ································335
E.3 创建系统动态模型 ·················338
E.4 创建系统部署模型 ·················340

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